I helped GoPro's product team to create Karma controller's main experience
I led all visual design and interaction strategies for Karma’s controller. This project aims to showcase visual design, user interface and collaboration efforts for a large scale, consumer product project.
An overview of my process and looking at top competitors
I gathered PRDs from various stakeholers and understood engineering capabilities before starting the project. I also asked various team members about who they thought our main competitors are. My goal was to focus on top comptition rather than utilise time dig deep and look at the entire market